I'm thinking the use of cards will be the way to go in the future. I really need to read up a bit more on this side of operations. At the moment, I simply enjoy having a play and switching out what I want !! About a month ago, I placed a few cars around the layout and had two trains of cars in the fiddle yard for switching. It took around 40 minutes to switch out the cars from various sidings. If I add the run around moves in the fiddle yard to form up the next train or trains, I could easily add another 20 odd minutes to that duration. In the future, it will be interesting to operate more akin to the prototype. I have come up with a game plan of forward motion not being over speed step 10 on the NCE handset and reverse moves not to exceed speed step 5. Then there is the motion of steadily moving a locomotive up to a cut of cars, stopping 20' feet short then gradually moving forward to couple up. In essence, a session could take up to 60 - 70 minutes, depending on pick ups and drop offs and general switching cars around in a siding. The large Produce Centre has a second siding where I can place a car or cars 'to be' unloaded, on the platform road. This means pulling out the empties on the platform road and switching in the loaded cars. When all is done and the switched out cars are unloaded (24 hours later), a train will pull out the empties and switch these for the next consignment of loaded cars. Some of these may be spotted in the platform road, others in the second siding. This area alone adds a few more moves or another operation to the running of the layout. Cheers, Gary.