Highland Railway 7 ton timber wagon - Type L

Discussion in 'Kits, Kit bashes & Scratch builds' started by paul_l, Aug 11, 2021.

  1. Mossy

    Mossy A classic grump Yorkshire man Full Member

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    I forgot L and D, most of the rest aren't very memorable.
    Q for Press/Pull because P = Project, hmm not sure they got those the right way around.
     
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  2. Rob Pulham

    Rob Pulham Happily making models Staff Member Administrator Feature Contributor

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    I also forgot M for move which I use most DOH!
     
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  3. paul_l

    paul_l Staff Member Administrator

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    Found M, on most software Q = quit.

    Noticed The fusion 360 server has been down a lot over the last 48 hours.

    Not had chance to look at the model today, hopefully tomorrow.

    Paul
     
  4. Rob Pulham

    Rob Pulham Happily making models Staff Member Administrator Feature Contributor

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    Yes, I lost a couple of bits despite regular manual saves. The recovery file as expected only goes back to the last save.
     
  5. paul_l

    paul_l Staff Member Administrator

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    Time to extract the finger

    First up the floor

    I created a sketch of a 6" plank 1mm wider than the internal distance of the underframe.
    Extruded the plank to 1.5mm thick

    upload_2021-8-16_1-37-48.png

    I then applied a 0.2mm fillet to the upper face to provide the planking effect when each plank is added together

    upload_2021-8-16_1-39-53.png

    This was then copied and moved to produce a second plank - when the spacing was correct (a slight over lap) the two parts were combined together.

    upload_2021-8-16_1-41-23.png

    This process was repeated to for a 4 plank then an 8 plank unit.
    I only needed 31 planks so 4 x 8 plank units were assembled with the final units were overlapped with one plank to give the 31 planks

    upload_2021-8-16_1-50-20.png

    Then moved into position

    upload_2021-8-16_1-53-43.png

    Next up holes for the grab handle, and lugs for the ropes plus bolt heads for the W irons were added

    upload_2021-8-16_1-56-47.png

    And finally for today the holes in the headstocks for the buffers (3mm) and coupling hook (1.2 x 2.5mm).

    upload_2021-8-16_2-0-1.png

    Next up the buffers, and coupling reinforcing plates.

    Paul
     

    Attached Files:

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  6. Mossy

    Mossy A classic grump Yorkshire man Full Member

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    I like your planking method, much quicker then my old way - cheers.
     
  7. paul_l

    paul_l Staff Member Administrator

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    cheers - we'll see how it turns out at print time.
    I've been a good boy and refrained from doing a test print, but boy has it been difficult not to :twitch: :whatever: :avatar:

    Paul
     
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  8. Andy_Sollis

    Andy_Sollis Staff Member Moderator

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    .2 chamfer is what I have also used. Seems to look and work well.
     
  9. paul_l

    paul_l Staff Member Administrator

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    Buffer first

    I have done this as a separate Head and Shank, with a 1.6mm hole through the both for a 1.6 mm brass rod to be inserted into the head and passes through the shank.

    I'll show this backwards, here is the final result

    upload_2021-8-17_14-20-5.png

    The shank

    upload_2021-8-17_14-21-43.png

    and head

    upload_2021-8-17_14-25-2.png

    Up untill now I've being doing all my Fusion 360 body creations from sketches, this time I did it more like the way I did it on 123D application.

    Using the buffer beam sketch

    upload_2021-8-17_14-43-47.png

    I selected the sketch for the buffer recess, and extruded it 3mm to form the shank.

    upload_2021-8-17_14-51-57.png

    Then from the create menu I selected cylinder, clicked on the front edge of the buffer shank to select the plane to build on, then clicked on the center point of the shank face to set the new cylinder center point, draged the pointer out slightly to bring up a dimention box and typed in the diameter, press enter, then enter the length.

    upload_2021-8-17_14-56-37.png

    Repeat a few more times to create the rough profile of the buffer shank

    upload_2021-8-17_14-57-57.png

    Now for the bore hole through the center, same process as above for adding a cylinder, but when it comes to setting the distance, just drag the arrow the opposite way, it will turn red, but cuts the hole through the shank

    upload_2021-8-17_15-1-21.png

    Same again for the counterbore for the buffer head to fit in, I set this to 3.3mm diameter, the buffer heat will be 3.0 mm diameter.

    I then added fillets to the corners to give the final result

    upload_2021-8-17_15-4-43.png

    Paul
     
  10. paul_l

    paul_l Staff Member Administrator

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    The bufferhead was created in a similar method

    I selected create cylinder, selected the outerface of the buffer body to build on, defined the diameter as 3.0 mm, and length as 6mm. The buffer head has 3.5mm of shaft exposed, the other 2.5 mm will be witin the body in normal position and can be pushed in a further 2.5mm.

    upload_2021-8-17_15-10-41.png

    Next the cylinder was bored out 1.6mm for the brass rod to fit in

    upload_2021-8-17_15-11-44.png

    Another cylinder added for the buffer head

    upload_2021-8-17_15-12-39.png

    and finally some fillets added

    upload_2021-8-17_15-14-13.png

    Now I know this is a flat surface, whereas it should be domed, but I can live with it.

    Paul
     
  11. paul_l

    paul_l Staff Member Administrator

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    And the coupling strengthening plate

    upload_2021-8-17_16-36-36.png

    Now this was a total fudge, which I will try and reproduce using the time line

    Looking at the photo's they were no so much of an elipse as a diamond with rounded corners

    Using the bufferbeam sketch as a guide, and clicking on the bufferbeam face I drew a triangle the approximate size of the plate.

    upload_2021-8-17_16-44-8.png

    I then extruded the shape 0.5mm

    upload_2021-8-17_16-45-18.png

    Mirrored and joined the shape

    upload_2021-8-17_16-46-24.png

    Applied a fillet to the top and bottom edges

    upload_2021-8-17_16-47-28.png

    And now the left and right corners

    upload_2021-8-17_16-49-4.png

    To reduce the size of the center hole I offset the faces by 0.2mm per face - if this is too tight for the hook I can open it up with a scalple

    upload_2021-8-17_16-51-54.png

    Now I tried all sorts of ways to produce the edge rib - and I've seen it done on many a video on how to do it, but murphy seems to have removed them from my internet access.

    So I fudged it

    I copied the body, and moved out of the way by 5mm. Increased the copy to 1mm thick, then used the shell command to create the edge

    upload_2021-8-17_16-58-31.png

    Then moved the original back into position, and used the extrude command to make the inner surfaces then same.

    upload_2021-8-17_17-1-46.png

    I then used the fillet command to round off the edges
     
  12. paul_l

    paul_l Staff Member Administrator

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    The bolts were added next

    A cylinder added

    upload_2021-8-17_17-4-39.png

    Filleted and moved in to the correct depth

    upload_2021-8-17_17-6-2.png

    I tried to copy and move the the bolt head, but would only let select the whole item, so another fudge, I copied the whole body, rotated it through 180 degrees, re-aligned them over each other and combined them into the final model

    upload_2021-8-17_17-9-26.png

    Mirrored the body on the rear face, and then aligned them into place on each end, finally merging the plate with each end.

    [​IMG]

    Just the stanchions to do and then I can look at a test print.

    Paul
     
  13. Andy_Sollis

    Andy_Sollis Staff Member Moderator

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    Glad to see we work in similar ways! I haven’t been doing the long winded approach all this time after all.
    I would have done that outline just the same too! Although the bolt heads I’d just use a dome rather than a cylinder.

    re the buffer, does Fusion have a loft facility like 123d? Where you could place a smaller circle on the face and it would curve it out to it? (Probably 1/2 to 1mm anyway in 7mm??)

    nice work anyway.. :cheers:
     
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  14. Mossy

    Mossy A classic grump Yorkshire man Full Member

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    Andy,

    yes there is a loft facility but I havent used it yet, I think Rob Pulham used it for his chimney models.
     
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  15. paul_l

    paul_l Staff Member Administrator

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    Cheers guys, I'll have a look into lofting.

    Think I've cracked the Stantion, just a combination of all the other techniques upto now.

    Here's the result

    upload_2021-8-18_0-36-7.png

    upload_2021-8-18_0-38-4.png

    And the wagon

    upload_2021-8-18_0-39-38.png

    It's tempting to start a print tonight, but I'll do the supports in the morning.

    And with the drawing in place

    Looks close to me

    upload_2021-8-18_0-44-9.png

    Paul
     
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  16. paul_l

    paul_l Staff Member Administrator

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    I used the auto support feature to apply light supports at 30% density, then manually added additional heavy supports to the underside of the body and buffer beams.

    upload_2021-8-18_9-21-47.png

    I had to reduce the raft size from 101% to 90% as the raft was beyond the build plate as shown in the red areas above.

    Estimated print time is 3.5 hours, so should be back in 4 hours, if the boss hasn't found more gainful employment for me.

    I'm going to try a test print of the buffers on the Photon with the Craftsman resin.

    16 x buffer heads and bodies (12 needed for 3 wagon bodies plus a few spares)

    upload_2021-8-18_9-28-55.png

    Estimated 2h30m

    Paul
     
  17. ianvolvo46

    ianvolvo46 Staff Member Moderator

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    :tophat::tophat:good luck looking good so far Paul

    Ian vt
     
  18. Rob Pulham

    Rob Pulham Happily making models Staff Member Administrator Feature Contributor

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    Hi Andy,

    It does, like all bits of software there are multiple ways of skinning the cat...
     
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  19. paul_l

    paul_l Staff Member Administrator

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    OK disaster struck

    After about and 1 hour and a half, I spotted the two outer prints appeared missing, a closer look at the center print and it didn't appear to be getting any bigger than the supports only. It'd very difficult to see the print progress as it takes a while before the print appears above the resin vat.



    Now not sure what happened, the bases were definately well stuck to the build plate, so the cure time for the first layers are good.
    As the delamination is about the same point 1.6 to 1.7 mm into the build and the surface is sooooo smooth.
    As far as I'm aware, that leaves me with three possibilities.
    1. Something happened to cause a non-standard exposure for a layer or two - Murphy strikes again
    2. A slicing / file creation error
    3. Exposure is too short
    I can't do a lot about number 1 bar hope it's not a regular event, but as I was in the room there was no evidence of a power glitch, and no unusual noises from the printer.

    To try and eliminate 2 or 3, I changed resin to Anycubic Green (I didn't have enough Standard grey to do the print), and didn't want to use the Eco resin.

    Three hours 41 mins later



    Prints look good

    In the mean time, the Photon had completed the buffer head and body print - after cleaning


    Note three prints are missing - one was in the wash tank


    But no sign of the others - time to strain the resin in the vat and check the FEP - yep two failed print artifacts stuck to the FEP.
    It's always best to check the build plate for missing items, and if there are some missing, get the Deer Stalker out and do the Sherlock bit to find them. If you don't then you've a chance of getting a punctured FEP, or evn a cracked LCD screen.

    After removal from the build plate, they were given a 2 min cure, they will get longer but I want to drill out the holes before fully hardening them up.

    Back to the wagon body

    The prints were removed from the build plate, and washed in the wash n cure.



     
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  20. paul_l

    paul_l Staff Member Administrator

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    And the supports removed



    The stanchions have printed well, including the hole, for wooden risers to be inserted - I will try a suitably stained and shaped match stick.


    No errors in the print, so looks like an exposure issue for the Craftsman Grey resin.

    The detail has printed very well with the green resin. In the manual - yes I have looked at it - well I did have nearly 4 hours to waste - twice, it suggests that the Green resin should be printed with a power setting of 50%, whereas the Grey, Black, White etc resins are printed at 80%. Now I have only ever used 50%, as there are many Youtube video's warning of premature burnout of the LCD by raising the UV power output. I simply increased the exposure. I probably will need to increase the exposure by between 20% & 30% for the normal layers.

    I should really do the exposure tests to get it right.

    Paul
     
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